RE-ZVERB create the impression of a natural reverb which normally is generated by reflecting sound waves off of surfaces in an environment. When a sound is made in a physical space, the sound waves bounce off of the walls, ceiling, and floor before reaching the listener’s ears. RE-ZVERB algorithm generate reflections to create the impression of the sound being in a specific environment. RE-ZVERB can be used in your music production, sound design and post-production. It can be used to add depth and dimension to a recording, making it sound more realistic. It can also be used to create a sense of space and atmosphere in a track. In post-production, reverb is used to create the impression of a sound being in a specific environment, such as a concert hall or a cathedral.
RE-ZVERB isn’t CPU heavy, so if you have an artist who likes a track through reverb, loading up instance of RE-ZVERB is great. It includes a bitrate function to add some crunchiness, high pass filter and low pass filter. A preset window allows you to save your favorite custom presets. Support host automation.
– Roomsize: 0 ms / 100 ms – Damping: 0 ms / 100 ms – Mix:0% /100% – Predelay: 0 ms / 200 ms – Mod Rate: 0.0 Hz / 10.0 Hz – Mod Depth: 0 / 100 – High Pass Frequency: 20 Hz / 2000 Hz – Low Pass Frequency: 500 Hz / 20000 Hz – Bypass Bitcrusher: On / Off – Bit Crusher Depth: 2 / 32 – Bit Crusher Rate: 8 / 196000 – Bypass: On / Off